Tag Archives: Earth Reborn

Earth Reborn clean-up

We had a good time with our play through of Earth Reborn the other week, but upon completion, I had a big mess. I had a heap of counters and one cryptically compartmentalized vacuum tray in the box to figure it out.

The solution to these problems is always just a few clicks away at boardgamegeek.com and this was no exception. I found an outstanding guide to packing here:

Earth Reborn storage solution

That thread also had a link to a nice official file showing where the bits go in the tray. This took some geometric wrestling in my head to interpret, but once I “got it” things went back in the box pretty quickly.

Earth Reborn official vacuum tray “map”

All of that is really just preamble to my main point. It took me maybe 30 minutes to sort and place the different counters. It was a Sunday afternoon, my youngest was napping, and it was profoundly enjoyable. I find something quite therapeutic in carefully organizing a good board game and this was no exception.

Earth Reborn play session early impressions

Last evening, we did a play through of the first scenario of Earth Reborn. I was the “rules master” for this and did an adequate but not exceptional job of leading Adam and Denny through the basic rules and the first scenario.

Earth Reborn box cover image from boardgamegeek.com

The game was surprisingly well received, given that this is not the type of game either Denny or Adam would identify as in their wheelhouse. I think we are all quite excited about that though. Just a few games in, and this adventure has already given us exposure and playtime to games we may not have pulled off of the shelf otherwise.

The rule book and scenarios are explicitly laid out to guide you through learning the rules. In the first scenario, you employ the basic rules like turn order and actions. These are filled out with movement and close combat. That’s it. Given the amount of rules, I think this was an excellent decision and through the first scenario, everything was well laid out and accessible to first time players.

The bits were quite nice, though there were a ton of them. Punching and setting up the game took nearly as much time as playing the first scenario. It is also still sprawled over my table awaiting clean up and organization.

We’ll have some videos and a more thorough write up soon.